A Quick And Easy Way To Create Hair In Zbrush

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Hey guys, I'm polygon and today we're gon na look at how to use the MA G, hair, clump and hair detail brush. You can find this over on Gumroad at this link, I'll also throw it down in the description for you guys. This is a hair brush created by Martha Augusta Sidney. Marvin has done the awesome favor for us of making this free, but definitely throw this guy a couple bucks if you're able to do so go ahead and download that brush and after you do so you're gon na get again that hair, clump and hair detail brush You'Re gon na want to import those into ZBrush, so what you're gon na do that is come over into your brush menu and go over to load brush? I already have these two brushes loaded in here for me, so we can just go ahead and start off by drawing a sphere on the screen, if you haven't done so already just come over here on your tool. Menu grab a sphere plot that in the center of your canvas, and of course you know, you have to make that a polymesh3d to interact with that. The next thing I'm gon na do is just throw my stroke menu over here on my sidebar. If you don't have that over there, you can just go in your stroke, menu and click and drag that over there and the menu we're gon na open here is curve, functions and that'll come in in just a minute here. So come on down. Grab your hair clump brush. If you don't have that already selected, you can press the B key and select it that way or simply click up here on your brush menu and select it from there. Now with you, if you're using the default ZBrush user interface, I'm not customized a little a little bit here, you might have your couple different options at the top of the screen. If those aren't there for you press the M key, and these will pop up wherever your cursor is located - we're just going to use the clump to brush again. That'S the N key to pull those up so clump two and I'm just gon na click and drag on my sphere here. To get this visible. Now I'm pressing shift F on my keyboard to activate polyframe down here, so that I can get a look at that hair clomp. So again, we're using the hair clomp, not the hair detail, but we're gon na switch to that brush next, so again be and grab that hair detail brush or up here. If you need to grab it that way. Next up, all you're gon na want to do is come over here to your stroke menu. We plot this over on the side bar earlier click on frame mesh, that's under curve functions, you're gon na see a bunch of different strokes appear on that mesh from there now, with your hair detail, brush selected, you can click on one of these curves and have That interaction now take place and get all those different hair strokes applied on that mesh. Now, if I press ctrl-z and undo that you'll notice that if I press the M key, I have a few different options in here. You can play around with those but again we'll just use the thin hair to thin to brush there so M thin to select that one. And, of course, you know you can delete your curves in here by clicking that button or you can simply click on your geometry, where there is not a curve. After that's taken place, we can just control click and drag off of our canvas to make sure that our masks are cleared. The D key is going to activate dynamic subdivision levels, I'm gon na click. Yes, always please. I want to see what that looks like you. Can see how smooth and clean and beautiful that looks again that polyframe buttons gon na? Let us look at all these different polygroups. What I would like to do here is, first of all, let's go ahead and delete our sphere so just ctrl and shift to select that sphere control shift and click and drag to inverse your visibility on that and then you're going to come down into modify topology And click delete hidden to make that sphere geometry be completely deleted. Now we still have our D dynamic, smooth turned on. You can use shift D to toggle that on and off D and shift D - and the last thing we're gon na do here with our hair clump is make sure that we close holes on this geometry, because there are a couple pieces in here with some open Faces - and we don't that so what we're gon na do is again come down into that modify, topology menu, that's in the tool menu of course, and we are going to find close holes and click that so you can see that it does a pretty good job There of just closing up that geometry and you can always delete that if you want a quick way that we're going to just make. All of this very easy for us to select is we're going to come into the polygroups menu and click on auto groups. Auto groups is going to apply a poly group to every individual piece of geometry here and make it really easy for us to affect each one separately. It'S a couple different ways. You can do that. The quickest and most simple is using a just select your move scale or rotate tools up here with your 3d gizmo. It doesn't matter which one and just ctrl click on any of that geometry and switch to another brush. It'S gon na mask it out nice and quick for you, and you can see here if I use my move brush, it's going to separate each of those out. So a lot of power with this brush a lot of really cool stuff. You can do again if you're interested in supporting this creator, Martha and simony over here on Gumroad link up here, link also down in the description, go ahead and give them a couple. Bucks download the hair clump in the hair detail brush and I hope it helps you guys out in in your workflow and your speed and able to create hair for your characters and maybe give you some new ideas for some stuff that you can create yourself in The future, so with that, thanks for watching guys, hope to see in the next live stream or tutorial whatever is next, and I hope I get to chat with some of you in those upcoming streams. So until next time I'll see you guys then, and thanks for watching

Follygon: I keep seeing comments here and there saying they can't get the frame mesh feature to work. Make sure you are drawing out the hair clump brush first. Then click frame mesh. Just tried it out in the current version of ZBrush (2019) using the Hair Clump brush. It still works fine.

MB Custom Figures: Hi there, thanks very much for this great tutorial! I purchased the hair brushes and they work very well following your steps. I'm still playing around with it. Any tips on how to close the pointy end of the hair strand better? I followed your steps for "closing holes" but it still leaves that inside tube with the strands around it. I pulled the individual strands into a sharper point with the Move brush but it seems a bit tedious. Any suggestions would be helpful, thanks very much!

Kelly Goodine: Trouble shooting tip: After framing the clump brush (around 2:35), if I click on one of the curves with the detail brush, it just masks the hair clump and sphere. I then discovered that under curve, you need curve mode turned on... then it worked. Hope this helps someone.

Elane Veras: Thank you so much for this tutorial! All your videos and your work are always amazing. A hug directly from Brazil

Jin Lee: thank you for the tutorial. i had some hard time to create mesh polygon in maya...so i used this and it helped me to resolve the hair issue.

Kell Alves: Thank you so much for this video, helped me out a lot. Would you be able to make a video making a complete hair with it? I'm struggling a lot to use this one. :(

Antonia Exner: Hey dear Follygon! I absolutely love your workflow and start to build it into my characters and it works :3 <3 My only issue is that I when I create new strokes and work on it, that the other strands get also mesh, even if I seperate the single strands :o do you have an idea what I'm doing wrongly? :3 Kind regards from germany! ♥

nhung đinh: very useful, Thank you for your tutorial

Kliefer: As always quality stuff :D looking forward to the next one

Seoane 3D: Hi! Great tutorial, but i have a little problem: when i try to use the brush the result is a sphere, i cant create a curve, just spheres, and i cant find a solution... someone knows how to fixt that?

TimeFliesAway: Thank you so much for the free brush! I would’ve really gave you some money, but my parents don’t allow me to buy stuff like that on the internet. So sorry! But you really speared my time with this brush and I hope you’ll accept a genuine thank from me. <3

Krish 3D: It works very well. Thank you.

Mildred Puc Itzá: For some reason when i press the "M" button i don't get to choose between the 2 types of clumps, instead i get the quick pick option with the basic 3D forms. I use the default zbrush Shortcuts, is there any other way to get to choose the type of clump?. I only get to make a large curvy plane or a chain of basic 3D forms, and cannot find how to choose the clump

Blu Lavie's Art: Hello! Thank you for the tutorial <3 I cant close the holes though :(

Mongrel DCU: would this work for facial hair do you use a different technique for stylized facial hair for male characters?

Lauriiiighost: thanks for the tutorial. Can you tell me, why my brush only paints hair in one polygroup? I want to have mutliple polygroups on one hair strain so I can follow your tutorial

Fede Ga: hi! Nice tutorial, but I cannot seem to use your brushes. Hairclump works as an IMM not a curve...and the detail brush also doesn´t work on framed curves..Do you know where could be the problem?

h y: Hi, how can i use this brush with separate layer. When I use, its draw on main model and I cant paint.

--: You guys are awesome! Thanks!

Joe G: Does anyone know why it goes really laggy when i try to sculpt on the hair afterwards? If I try to zremesh it in everything goes bad

Maiky Madness Kreation: Can I reselect a previous curve after making a new one?

LiquidSNK: There should be a statue made in your name, like and sub is the best I can do for now .... You are a genius.

Daryll Casquejo: it's not working for me, it just creates flat spheres instead of hair strokes

tuce di Bee: Strokes haven't appeared at all. Could you update the tutorial please for those who have the problem with that? Was not strokes seenable at all during the polyframe view then it didn't appear more after pushing the frame mesh... Thanks

LeatherAndPoems CharmyMan: hi how can I drawing out the hair clumb brush ? befor apply the frame mesh? thx

Ekkie: Soo... I have a little problem here. If I use this brush on objects surface that have dynamesh applied, my clumps insta dynameshed and i can't use polygroups as intended :( Any solution? Anyone?)

jake: is there a way i can convert my MAg hair strand's internal volume and populate it with fibermesh ?

As Sami Labib: This is cool man ! Can u make a video on facial hair please?

janilson lima: Amazing!

the blue gamer: so im trying to make the detail part and when i click on frame mesh the strokes dont appear like in the video only in the border of the begging and the end , can someone help me ?

raul arosemena: what version of zBrush do i need to get the brushes to work? i have the 4R7 version, and cant load the brushes

Nagato Kamado: Can you post the link where to download Zbrush

Fellen: does this work with 4r7?

Neba Ali: Hi When you pressed the M key, you got two options for the hair clump brush. I am not getting that!!! Can you help?

catress: this brush makes strange geometry from below - there are two gaps and I don't know how to fix them

Эдуард Потерпеев: What i need to do if i haven't polygroups on curves? Because of that frame curve workin inkorrect :C

O Diego Souto: Thank you so much from Brazill!!!

Melina Tocce: gracias!

Abraham Nkoumbé: Seems to be nice, but even with 4R8P2, curve mode on, the stoke still flat for me :-( Thanx anyway

Amirreza Asadi: Im a beginner in Zbrush. im trying to draw hair but it just shows a curve not volume of hair. some one told me to check snapping but No luck yet

Khin Chan Myae Nyein: What's the brush name??

Phoenix Creations: clump 1 and 2 stock on the top ! what i do ?

Drunken Pirate: what are those cubes on your wall?

dae yota: Dynamesh on mode -> MAg hair brush polygroup not activate Dynamesh off mode-> MAg hair brush polygroup activate!

Chayu Hua: My brush is created by the face, and the M key is not the same as what you come out. I tried all the buttons. Do you know how tired it is to learn to use translation subtitles

Krobbkag Destroyer Of Worlds: "Error has been encountered while trying to load brush preset. Loading has been aborted"

jeremy cheong: i couldnt find the hair link?

Shohreh Shayestehfar: it's not possible to download the brush

Alon Mix: thanks bro

Oluwatooni ogedengbe: Poop sandwich God lord of zbrush thanks for getting this magnificent tutorial from the great king pixalogic

Clarice Phillips: "Hey guys I'm *Follygon*" already a fan

Toasted Prinny: meh... error occured while loading brush, operation aborted message... thanks for the tutorial wish i could use it.

Dia ~ meet Internet friends: they appear as circles : / doesnt work at all.

Brain: Hello! There is no hair brush on gumroad, that you showed in thise video.

Mikhail Konstantin: Biiig thanks

the blue gamer: oh I GET IT NOW YOU NEED TO GET OFF THE DYNAMESH I ALREADY CHECK IT I HOPE THIS CAN HELP TO ALL

CGwould: JESUS who gives downvotes on your videos ;(

旮旯孑孓: nice

the blue gamer: so i think i was making something wrong soo or this guy explained like shit in the frame mesh part or the creator modify how to make the lines appear whatever its doesnt works

eric oneil: m botton doesnt activate this on zbrush for me

Marie Stachura: what the fuck "N" or "M". my brush is flat and the little menu of selection for the two type of brush does not appear when i press n or m key ToT

Marie Stachura: what the fuck "N" or "M". my brush is flat and the little menu of selection for the two type of brush does not appear when i press n or m key ToT

MurallaMuerta: doesnt work at all

Chayu Hua: I want your help.。。

Über mensch: oh fuck

Jaidyn Gear: Hi Jo

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